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TOPIC: Re:Post By Joe Staff
#242
hirato (User)
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Re:Post By Joe Staff 3 Months ago  
I might try an experiment with particle_text and entinfo a bit later today.

but.. in the meanwhile, you can try to make it from cubes

 
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#243
Joe Staff (User)
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Re:Post By Joe Staff 3 Months ago  
I think it would be cool to be able to offset the texture of a face.
Like hold B and mouse click and drag to move the texture or rotate it 90
degrees. This would be good to help make walls and ceilings look seemless.
 
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#244
hirato (User)
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Re:Post By Joe Staff 3 Months ago  
it's already possible, but another copy of the texture has to be assigned to a texture slot with the shifted attributes

now for an update to the particle text!

I hoped to make the 5th attribute a size modifier... sadly that can't happen, sine I'm using that to set the text, as I can't figure out how to use entinfoname

here's some screenshots



this is how it looks in editmode

 
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Joe Staff (User)
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Re:Post By Joe Staff 1 Week, 2 Days ago  
Hi! It's me again, turns out I had learned a derivitive of C, not LUA lol.
Great job on the new version too. Was a bit confuzzled about why I was able to see
entity descrptions outside of edit mode. Also I had thought it would be cool
to be able to send textures to the server so others can download them. I had sorta
tried, but of course I kind of stopped at the "sendmap" function lol, but aside
from that, it seems like it wouldn't be too difficult. Until then we're using an
FTP. If you're wandering why I'm making we'rd spaces every now and then, it's
because my 10x7 resolution won't show the whole website, like half of it gets cut off
and I can't scroll over.
 
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